Tactical Decision Game #96-8
Tactical Decision Game #96-8 August 1996
Air Attack Against the
Bridges of Madison County
by Thomas W. Rumping
View a map of the situation
Situation:
You are the flight leader of a division (four-plane) strike. The
majority of II Marine Expeditionary Force (II MEF) has landed near the
town of Arnold in an attempt to halt the enemy's advance southward
along the coast. The remainder of the MEF is being held in reserve
aboard ships. The MEF has been given the objective to break the
momentum of the enemy's advance along the coast as quickly as
possible. The MEF commander has committed his main force in a shallow
flank attack on enemy units north of Arnold. He has also decided to
use his reserve forces in a deep flanking attack on the enemy's rear.
This Marine force is to establish blocking positions at the town of
Lemay, to cut off the enemy's major lines of communications (LOC)
along the coast. The MEF commander hopes to force the enemy to
withdraw or respond to the threat to his rear with his operational
reserves. If the enemy reserves appear, he plans to destroy them with
his aviation assets.
The aviation combat element (ACE) commander's concept of the
operations entails holding most of the attack aircraft in general
support to interdict the enemy's operational reserves or resupply
convoys once they appear. The ACE commander plans to use a portion of
his aircraft, including your flight, to aid the advancing ground
forces by isolating the are northwest of the town of Lemay. Through
the destruction of most of the vital bridges to the northwest of the
trail yard, a direction our ground combat element (GCE) does not
intend to go, the ACE commander hopes to begin to shape the
battlefield for the advancing ground forces. The objective for your
flight is to prevent enemy reinforcements from reaching the rail yard
before friendly forces can capture and secure defenses around it.
Your specific air tasking order (ATO) mission is to destroy the
Madison bridge to the northwest of Lemay.
Part of each aircraft's ordinance load in your flight has been
selected for the best probably kill (PK) factor for a bridge of this
type, with the other munitions capable of performing an armed recce
return flight. Your flight consists of aircrew capable of adapting to
changing situations. You have full confidence in their abilities.
The ACE commander has planned his aircraft availability into a time
window coordinated with the attack on Lemay. Your time on target is
set in concrete, + or -5 minutes, and you are to comply with radio
and emission silence.
En route to your target (Madison bridge), your wingman observes
what appears to be the enemy's vanguard unit, a sizeable mech
formation advancing on the road northeast of Lemay, already across the
Madison bridge you were to destroy and heading southeast in the
direction of the rail yard. It is apparent the enemy will arrive at
the railyard prior to your forces. What will you do? Why?
Requirements:
You have 30 seconds to make your initial decision and take action.
Remember, you are flying at between 360 and 420 knots. In 1/2 minute
you will have gone 3 to 4 nautical miles (NMs) and have lost contact
with the enemy formation. Describe your decision and the additional
coordinating instructions-reports-requests, if any, you would make to
the others in the flight or the other commands. Your comments should
be in the form of radio transmissions you might send. Then, provide a
sketch and a short explanation of the rationale underlying your
decision.
The window for sending in solutions to this game has expired.
For more detailed information on the structure of Marine Corps
units, Marine Corps equipment, and symbols used in Tactical Decision
Game sketches, see Marine Corps Gazette, October 1994,
pp. 53-56 and the modification reported in the January, 1995, edition
on page 5.